(GamePro #14, September 1990)
This has ruined Kunio-kun for me. 

(GamePro #14, September 1990)

This has ruined Kunio-kun for me. 
(Sega Saturn Magazine #25, November 1997)
Wonderful art for Dracula X.

(Sega Saturn Magazine #25, November 1997)

Wonderful art for Dracula X.
(GamePro #95, June 1997)
Video game controllers would make for great tattoo filler. 

(GamePro #95, June 1997)

Video game controllers would make for great tattoo filler. 
(GamePro #95, June 1997)
At first glance its ugly, but I think this lightgun is elegant.

(GamePro #95, June 1997)

At first glance its ugly, but I think this lightgun is elegant.
(Mean Machines Sega #12, October 1993)
I will always enjoy Dune concept art for anything at all. 

(Mean Machines Sega #12, October 1993)

I will always enjoy Dune concept art for anything at all. 
(Mean Machines Sega #12, October 1993)
Clean shot of Dune II: Battle for Arrakis opening screen.

(Mean Machines Sega #12, October 1993)

Clean shot of Dune II: Battle for Arrakis opening screen.
(Mean Machines Sega #12, October 1993)
I will swap all my games for a chance to play this one. 

(Mean Machines Sega #12, October 1993)

I will swap all my games for a chance to play this one. 
(GamePro #14, September 1990)
Awesome. 

(GamePro #14, September 1990)

Awesome. 
(GamePro #14, September 1990)
The Game Boy was awesome, but repping the realistic graphics?

(GamePro #14, September 1990)

The Game Boy was awesome, but repping the realistic graphics?
(GamePro #95, June 1997)
I am convinced I will beat A Link To The Past some day.

(GamePro #95, June 1997)

I am convinced I will beat A Link To The Past some day.
(GamePro #14, September 1990)
Well, at least it was pretty. 

(GamePro #14, September 1990)

Well, at least it was pretty. 
(Sega Saturn Magazine #25, November 1997)
Nice Sonic render. 

(Sega Saturn Magazine #25, November 1997)

Nice Sonic render. 
(GamePro #95, June 1997)
Oh like anything would leave the body. 

(GamePro #95, June 1997)

Oh like anything would leave the body. 
(Mean Machines Sega #12, October 1993)
This is my exact plan for the afterlife. 

(Mean Machines Sega #12, October 1993)

This is my exact plan for the afterlife. 
(Mean Machines Sega #12, October 1993)
Framed, on my wall.

(Mean Machines Sega #12, October 1993)

Framed, on my wall.