(Mean Machines Sega #12, October 1993)
I will always enjoy Dune concept art for anything at all. 

(Mean Machines Sega #12, October 1993)

I will always enjoy Dune concept art for anything at all. 
(Electronic Gaming Monthly #43, February 1993)
A hundred bucks to blow sound up my ass? DONE AND DONE. 

(Electronic Gaming Monthly #43, February 1993)

A hundred bucks to blow sound up my ass? DONE AND DONE. 
(Electronic Gaming Monthly #43, February 1993)
“The effect is cool enough to warrant a try” is damning with faint praise if I’ve ever heard it:

(Electronic Gaming Monthly #43, February 1993)

“The effect is cool enough to warrant a try” is damning with faint praise if I’ve ever heard it:

(Electronic Gaming Monthly #43, February 1993)
Everything in this is wrong. 

(Electronic Gaming Monthly #43, February 1993)

Everything in this is wrong. 
(Electronic Gaming Monthly #56, March 1994)
Were I that rich I’d figure out how to give it more than five minutes of battery life on six double-As. 

(Electronic Gaming Monthly #56, March 1994)

Were I that rich I’d figure out how to give it more than five minutes of battery life on six double-As. 
(Electronic Gaming Monthly #56, March 1994)

“The Edge 16 didn’t exist.”

(Electronic Gaming Monthly #56, March 1994)

The Edge 16 didn’t exist.

(GamePro #75, February 1995)
Like smartphones today, all consoles looked practically identical for a short period of time. 

(GamePro #75, February 1995)

Like smartphones today, all consoles looked practically identical for a short period of time. 
(GamePro #75, February 1995)
This would’ve been a beautiful disaster if it ever came out. 

(GamePro #75, February 1995)

This would’ve been a beautiful disaster if it ever came out. 
(Sega Saturn Magazine #22, August 1997)
The first time I said the word “shit” to my mother, I was describing this movie. 

(Sega Saturn Magazine #22, August 1997)

The first time I said the word “shit” to my mother, I was describing this movie. 
(Electronic Gaming Monthly #56, March 1994)
The only thing I can find on this is an old PopSci article. I’m no engineer but nothing about that description sounds workable. 

(Electronic Gaming Monthly #56, March 1994)

The only thing I can find on this is an old PopSci article. I’m no engineer but nothing about that description sounds workable. 

(GamePro #75, February 1995)
I love screenshot comparisons. 

(GamePro #75, February 1995)

I love screenshot comparisons. 
(Mean Machines Sega #23, September 1994)
Good thing for screenshots because how the hell do you review chess?

(Mean Machines Sega #23, September 1994)

Good thing for screenshots because how the hell do you review chess?
(GamePro #60, July 1994)
Cyberpunk locales in Shadowrun.

(GamePro #60, July 1994)

Cyberpunk locales in Shadowrun.

(Electronic Gaming Monthly #33, April 1992)
Street Fighter ‘II concept art!

(Electronic Gaming Monthly #33, April 1992)

Street Fighter ‘II concept art!
(Electronic Gaming Monthly #42, January 1993)
No Play Station and a $99 Jaguar.

(Electronic Gaming Monthly #42, January 1993)

No Play Station and a $99 Jaguar.